From 910d8e91ff8244aef316280a015d1b63a09fb001 Mon Sep 17 00:00:00 2001 From: Chris Young Date: Sat, 15 Oct 2011 21:55:53 +0000 Subject: Support 256 colour sprites with a <256 colour palette. svn path=/trunk/librosprite/; revision=13066 --- librosprite.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/librosprite.c b/librosprite.c index 21358f0..9ca40c7 100644 --- a/librosprite.c +++ b/librosprite.c @@ -686,8 +686,12 @@ static uint32_t rosprite_palette_lookup(struct rosprite* sprite, uint32_t pixel) uint32_t translated_pixel; /* because we're dealing with 8bpp or less */ if (sprite->has_palette) { - assert(pixel <= sprite->palettesize); /* TODO: what to do if your color depth is bigger than palette? */ - translated_pixel = sprite->palette[pixel]; + + if(pixel <= (sprite->palettesize/8)) { + translated_pixel = sprite->palette[pixel]; + } else { + translated_pixel = sprite_8bpp_palette[pixel]; + } } else { switch (sprite->mode.colorbpp) { case 8: -- cgit v1.2.3