From b79dcabd41b48111733dd49fd68ab65f1b97347b Mon Sep 17 00:00:00 2001 From: Sven Weidauer Date: Sun, 27 Feb 2011 15:48:53 +0000 Subject: Updated Cocoa build instructions. svn path=/trunk/netsurf/; revision=11846 --- Docs/BUILDING-Cocoa | 25 +++++++------------------ 1 file changed, 7 insertions(+), 18 deletions(-) (limited to 'Docs/BUILDING-Cocoa') diff --git a/Docs/BUILDING-Cocoa b/Docs/BUILDING-Cocoa index ee33db17c..ed389f72d 100644 --- a/Docs/BUILDING-Cocoa +++ b/Docs/BUILDING-Cocoa @@ -9,27 +9,16 @@ on ppc. - Building and executing NetSurf -================================ + Building NetSurf +================== - After installing the dependencies NetSurf can be built in Xcode using the - provided project file "NetSurf.xcodeproj". This builds a version using only - the minimal set of dependencies (LibParserUtils, LibWapcaplet, Hubbub, - LibCSS) and libraries provided by Mac OS X. + After installing the dependencies NetSurf can be built either using the Xcode + project file 'cocoa/NetSurf.xcodeproj' or on the command line using the + Makefile: - To build a more complete version a local configuration file has to be - created. To do this open a Terminal and change to the "cocoa/config" - folder and run this command: - - $ sh detect.sh --with-jpeg= --with-mng= - - You can leave out the options for the JPEG and MNG libraries if you don't - have them installed. - - This script uses the "pkg-config" program to find the required libraries - and generates the file "local.xcconfig". After that NetSurf can be built - using Xcode. + $ make TARGET=cocoa + In both cases the actual build process is controlled by the Makefile. Obtaining NetSurf's build dependencies ======================================== -- cgit v1.2.3