From 13e667ff78f66029cfcae00ca7737144e13a3ff7 Mon Sep 17 00:00:00 2001 From: Chris Young Date: Sat, 18 May 2013 13:26:07 +0100 Subject: Remove friend BitMap as it doesn't solve the problem intended, and I'm concerned that it will cause problems on gfx cards which only have LE modes --- amiga/plotters.c | 7 ------- 1 file changed, 7 deletions(-) (limited to 'amiga') diff --git a/amiga/plotters.c b/amiga/plotters.c index 8a1ce4d68..2b3a1f57a 100755 --- a/amiga/plotters.c +++ b/amiga/plotters.c @@ -163,13 +163,6 @@ void ami_init_layers(struct gui_globals *gg, ULONG width, ULONG height) palette_mapped = true; } else { palette_mapped = false; - - /* If we're not palette-mapping allocate using a friend BitMap if the - * depth is 32bpp. In all other cases using a friend BitMap causes a - * hard lockup or odd/missing graphical effects. - */ - - if(depth == 32) friend = scrn->RastPort.BitMap; } if(nsoption_int(redraw_tile_size_x) <= 0) nsoption_set_int(redraw_tile_size_x, scrn->Width); -- cgit v1.2.3