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authorChris Young <chris@unsatisfactorysoftware.co.uk>2016-11-27 16:25:27 +0000
committerChris Young <chris@unsatisfactorysoftware.co.uk>2016-11-27 16:25:27 +0000
commit4fb38f574a303d53fb3e4560e76163e4e97687b3 (patch)
tree39718131299bb39551f5fd271533545492ef1558
parenta76a36915c7d348582f905629fa0840a88b02edb (diff)
downloadnetsurf-4fb38f574a303d53fb3e4560e76163e4e97687b3.tar.gz
netsurf-4fb38f574a303d53fb3e4560e76163e4e97687b3.tar.bz2
AmigaOS low memory handler attempt 2
Neither freeing slabs nor purging the cache are safe to call from interrupts, so instead we schedule these to run on NetSurf's process. If NetSurf is busy, there may be significant delay, so the priority is set low to ensure this is called only when other - faster - memory handlers have been exhausted. I don't know if this works, or is sane, as I'm not entirely sure how to test it. Something similar needs adding for OS4 but low memory is less of an issue there, so will see if this works on OS3 first.
-rwxr-xr-xfrontends/amiga/memory.c47
-rwxr-xr-xfrontends/amiga/schedule.h1
2 files changed, 44 insertions, 4 deletions
diff --git a/frontends/amiga/memory.c b/frontends/amiga/memory.c
index 880131a7d..8f901a17e 100755
--- a/frontends/amiga/memory.c
+++ b/frontends/amiga/memory.c
@@ -22,10 +22,21 @@
#include <stdlib.h>
#include "amiga/memory.h"
#include "amiga/os3support.h"
+#include "amiga/schedule.h"
+#include "content/llcache.h"
#include "utils/log.h"
ULONG __slab_max_size = 2048; /* Enable clib2's slab allocator */
+enum {
+ PURGE_NONE = 0,
+ PURGE_STEP1,
+ PURGE_STEP2,
+ PURGE_DONE_STEP1,
+ PURGE_DONE_STEP2
+};
+static int low_mem_status = PURGE_NONE;
+
/* Special clear (ie. non-zero) */
void *ami_memory_clear_alloc(size_t size, UBYTE value)
{
@@ -64,11 +75,39 @@ void ami_memory_slab_dump(void)
__get_slab_usage(ami_memory_slab_callback);
}
+static void ami_memory_low_mem_handler(void *p)
+{
+ if(low_mem_status == PURGE_STEP1) {
+ LOG("Purging llcache");
+ llcache_clean(true);
+ low_mem_status = PURGE_DONE_STEP1;
+ }
+
+ if(low_mem_status == PURGE_STEP2) {
+ LOG("Purging unused slabs");
+ __free_unused_slabs();
+ low_mem_status = PURGE_DONE_STEP2;
+ }
+}
+
static ASM ULONG ami_memory_handler(REG(a0, struct MemHandlerData *mhd), REG(a1, void *userdata), REG(a6, struct ExecBase *execbase))
{
- __free_unused_slabs();
+ if(low_mem_status == PURGE_DONE_STEP2) {
+ low_mem_status = PURGE_NONE;
+ return MEM_ALL_DONE;
+ }
+
+ if(low_mem_status == PURGE_DONE_STEP1) {
+ low_mem_status = PURGE_STEP2;
+ }
+
+ if(low_mem_status == PURGE_NONE) {
+ low_mem_status = PURGE_STEP1;
+ }
+
+ ami_schedule(1, ami_memory_low_mem_handler, NULL);
- return MEM_ALL_DONE;
+ return MEM_TRY_AGAIN;
}
struct Interrupt *ami_memory_init(void)
@@ -76,8 +115,8 @@ struct Interrupt *ami_memory_init(void)
struct Interrupt *memhandler = malloc(sizeof(struct Interrupt));
if(memhandler == NULL) return NULL; // we're screwed
- memhandler->is_Node.ln_Pri = 1;
- memhandler->is_Node.ln_Name = "NetSurf slab memory handler";
+ memhandler->is_Node.ln_Pri = -100; // low down as will be slow
+ memhandler->is_Node.ln_Name = "NetSurf low memory handler";
memhandler->is_Data = NULL;
memhandler->is_Code = (APTR)&ami_memory_handler;
AddMemHandler(memhandler);
diff --git a/frontends/amiga/schedule.h b/frontends/amiga/schedule.h
index fb648eaa4..199e6db18 100755
--- a/frontends/amiga/schedule.h
+++ b/frontends/amiga/schedule.h
@@ -19,6 +19,7 @@
#ifndef AMIGA_SCHEDULE_H
#define AMIGA_SCHEDULE_H
#include "amiga/os3support.h"
+#include "utils/errors.h"
/**
* Schedule a callback.