diff options
Diffstat (limited to 'atari/redrawslots.c')
-rw-r--r-- | atari/redrawslots.c | 74 |
1 files changed, 51 insertions, 23 deletions
diff --git a/atari/redrawslots.c b/atari/redrawslots.c index 9fe71610e..496faac75 100644 --- a/atari/redrawslots.c +++ b/atari/redrawslots.c @@ -17,16 +17,23 @@ */ #include <stdbool.h> -#include "windom.h" #include "utils/types.h" #include "atari/redrawslots.h" +#include "atari/gemtk/gemtk.h" + void redraw_slots_init(struct s_redrw_slots * slots, short size) { + // TODO: allocate slots dynamically! slots->size = MIN( MAX_REDRW_SLOTS , size); slots->areas_used = 0; } +void redraw_slots_free(struct s_redrw_slots * slots) +{ + // TOOD: free areas... +} + static inline bool rect_intersect( struct rect * box1, struct rect * box2 )
{
@@ -44,38 +51,50 @@ static inline bool rect_intersect( struct rect * box1, struct rect * box2 ) return true;
} + + +void redraw_slot_schedule_grect(struct s_redrw_slots * slots, GRECT *area, + bool force) +{ + redraw_slot_schedule(slots, area->g_x, area->g_y, + area->g_x + area->g_w, area->g_y + area->g_h, force); +} + /*
- schedule a slots, coords are relative.
+ schedule redraw coords.
*/
-void redraw_slot_schedule(struct s_redrw_slots * slots, short x0, short y0, short x1, short y1)
+void redraw_slot_schedule(struct s_redrw_slots * slots, short x0, short y0, + short x1, short y1, bool force)
{
- int i;
+ int i = 0;
struct rect area;
area.x0 = x0;
area.y0 = y0;
area.x1 = x1;
area.y1 = y1;
-
- for( i=0; i<slots->areas_used; i++) {
- if( slots->areas[i].x0 <= x0
- && slots->areas[i].x1 >= x1
- && slots->areas[i].y0 <= y0
- && slots->areas[i].y1 >= y1 ){
- /* the area is already queued for redraw */
- return;
- } else {
- if( rect_intersect(&slots->areas[i], &area ) ){
- slots->areas[i].x0 = MIN(slots->areas[i].x0, x0);
- slots->areas[i].y0 = MIN(slots->areas[i].y0, y0);
- slots->areas[i].x1 = MAX(slots->areas[i].x1, x1);
- slots->areas[i].y1 = MAX(slots->areas[i].y1, y1);
- return;
- }
- }
+ + if (force == false) {
+ for (i=0; i<slots->areas_used; i++) {
+ if (slots->areas[i].x0 <= x0
+ && slots->areas[i].x1 >= x1
+ && slots->areas[i].y0 <= y0
+ && slots->areas[i].y1 >= y1) {
+ /* the area is already queued for redraw */
+ return;
+ } else {
+ if (rect_intersect(&slots->areas[i], &area )) {
+ slots->areas[i].x0 = MIN(slots->areas[i].x0, x0);
+ slots->areas[i].y0 = MIN(slots->areas[i].y0, y0);
+ slots->areas[i].x1 = MAX(slots->areas[i].x1, x1);
+ slots->areas[i].y1 = MAX(slots->areas[i].y1, y1);
+ return;
+ }
+ }
+ } }
- if( slots->areas_used < slots->size ) {
+ if (slots->areas_used < slots->size) {
slots->areas[slots->areas_used].x0 = x0;
slots->areas[slots->areas_used].x1 = x1;
slots->areas[slots->areas_used].y0 = y0;
@@ -91,6 +110,15 @@ void redraw_slot_schedule(struct s_redrw_slots * slots, short x0, short y0, shor slots->areas[slots->size-1].x1 = MAX(slots->areas[i].x1, x1);
slots->areas[slots->size-1].y1 = MAX(slots->areas[i].y1, y1);
}
-done:
+done: return;
} + +void redraw_slots_remove_area(struct s_redrw_slots * slots, int i) +{ + int x; + for(x = i+1; i<slots->areas_used; x++){ + slots->areas[x-1] = slots->areas[x]; + } + slots->areas_used--; +} |