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path: root/amiga/bitmap.c
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* Remove some unneeded ARGB<=>RGBA conversionChris Young2015-02-021-22/+0
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* Experimentally enable P96 on the OS3 buildChris Young2015-02-021-10/+1
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* Friend the screen bitmap for <= 8-bit modes, but only on OS3 as this causes ↵Chris Young2015-02-021-0/+18
| | | | OS4 to freeze
* Remove BMF_DISPLAYABLE from other non-displayed BitMapsChris Young2015-01-311-1/+1
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* Squash a minor warning from GCCChris Young2015-01-311-3/+2
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* picture.datatype v45 does apparently support RGBA, so avoid extra conversionChris Young2015-01-311-13/+5
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* Abstract p96WPA, although it still needs P96 currentlyChris Young2015-01-201-12/+2
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* Abstract P96 functions away so we can decide what to use at run-time.Chris Young2015-01-201-7/+9
| | | | This allows us to avoid opening P96 on OS4.1FE in future, and not require it to be installed on OS3.
* Remove some p96 usageChris Young2015-01-201-1/+4
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* Use a function to create ready-cleared memoryChris Young2015-01-101-6/+4
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* doxygen cleanups in utilsVincent Sanders2014-11-121-0/+1
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* Fix warningsChris Young2014-10-251-9/+6
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* Update amiga frontend for split operation table header changesVincent Sanders2014-10-161-5/+12
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* Implement a very basic favicon cache for the hotlist menu to useChris Young2014-06-291-1/+3
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* Get Composite() to befriend the screen's BitMap to ensure they are on the ↵Chris Young2014-01-061-1/+1
| | | | same graphics board. This should fix the slowness when multiple graphics cards are installed.
* Use picture.datatype's PromoteMask function so we get an alpha channel for ↵Chris Young2013-10-121-0/+1
| | | | non-alpha bitmaps loaded through datatypes.library
* Fix scaled bitmapsChris Young2013-10-121-2/+2
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* Replace AllocVec with AllocVecTags. Remove some instances of MEMF_CLEAR ↵Chris Young2013-10-121-1/+1
| | | | where it is not necessary.
* more tidy-upChris Young2013-10-051-5/+4
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* tidy upChris Young2013-10-051-1/+1
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* If bitmap is opaque, ensure we override the alpha channel as it may contain ↵Chris Young2013-10-051-4/+17
| | | | nonsense.
* move options includeVincent Sanders2013-05-281-1/+1
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* Support old picture.datatypeChris Young2013-03-091-2/+21
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* ifdef some code that will never work under AmigaOS <4.0mono/windom-guiChris Young2013-01-301-2/+3
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* Remove suspension of bmp/gif images. It's completely redundant with the ↵Michael Drake2012-10-141-13/+0
| | | | convert on demand core image cache.
* Fix mask calculation (thanks to Fredrik Wikstrom)Chris Young2012-08-121-5/+5
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* fix maskChris Young2012-08-111-18/+9
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* remove AMI_CUSTOM_MASK defineChris Young2012-08-101-11/+1
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* remove attempt at mask alignmentChris Young2012-08-101-1/+8
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* alignment attempt 2. this seems right, but doesn't work even for ↵Chris Young2012-08-101-5/+7
| | | | previously-working images
* try to align mask correctlyChris Young2012-08-101-1/+2
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* avoid scaled images getting incorrect maskChris Young2012-08-101-1/+1
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* allow tweaking threshold where alpha turns to maskChris Young2012-08-101-1/+1
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* Fix maskChris Young2012-08-101-2/+2
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* Correct byte order - is RGBA not ARGBChris Young2012-08-101-5/+11
| | | | Fix mask offset calculation
* allocate our bitmaps as BMF_DISPLAYABLE as this can improve performance when ↵Chris Young2012-08-091-7/+11
| | | | blitting to the screen
* first attempt to create our own mask of only wholly transparent pixels.Chris Young2012-08-091-3/+36
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* remove debug; it isn't helping determine the cause of the crash on exitChris Young2012-08-081-5/+0
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* debugChris Young2012-08-081-1/+7
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* rename old truecolour functionChris Young2012-08-071-2/+2
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* hide internal palette-mapped and true-colour bitmap conversion functionsChris Young2012-08-071-12/+12
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* abstract the native bitmap fetcher functions, and make the favicon ↵Chris Young2012-08-071-1/+9
| | | | collection use the new one.
* miscChris Young2012-08-051-2/+7
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* Free source BitMapChris Young2012-08-051-0/+1
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* allow setting dithering quality 0-2Chris Young2012-08-051-0/+1
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* Don't re-layout if this has already been performedChris Young2012-08-051-14/+16
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* implement scalingChris Young2012-08-051-2/+21
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* Palette-mapped bitmap supportChris Young2012-08-051-2/+33
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* Test for opaqueness where we create bitmaps in the platform codeChris Young2012-08-051-0/+2
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* Fix opaqueness test: the alpha channel is the first byte, not the last.Chris Young2012-08-051-1/+1
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